Galería

Programando un motor 3D desde cero - Brakeza3D

QUAKE MAPS – BSP LOADER RASTERIZER / SCANLINE – TILE BASED
LIGHTMAPPING  QUAKE BSP MAPS LIQUID VOLUMES – QUAKE BSP MAPS
OBJ MODEL/ BILLBOARDS FPS FEATURES/ COMBAT WEAPONS
SKELETAL ANIMATIONS (ASSIMP) PARTICLE SYSTEM
Lights System Collisions System
Shaders System DarkHeaz Alpha Gameplay

Making of a NPC

Project DarkHeaZ