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Brakeza3D 0.26.10 released!

· 5 min read
Eduardo
Lead Developer @ Brakeza3D

Brakeza3D 0.26.10 is here! This release is all about performance and polish: a reworked renderer with instancing and shared GPU geometry, emissive materials, a brand-new audio backend, faster async loading, a much more capable UI system, path costs for pathfinding, and command-line parameters for automated runs.

Download for Linux and Windows:

Brakeza3D 0.26.8 released!

· 6 min read
Eduardo
Lead Developer @ Brakeza3D

Brakeza3D 0.26.8 is here! This release is packed with major new features: a full positional audio system, multi-scene support, video playback, a new Swarm entity, multi-selection across editor and scripting, and a large batch of rendering, physics, and editor improvements.

Download for Linux and Windows:

Thanks and Roadmap!

· 2 min read
Eduardo
Lead Developer @ Brakeza3D

First of all, thank you.

I want to take a moment to thank everyone who has emailed me and shown so much interest after the latest video about the Brakeza3D 0.26.2 release. The response from the community has been incredibly positive and motivating, and it truly means a lot to see so many people interested, testing the engine, and asking how they can use it or contribute.

About the roadmap​

One of the questions that keeps coming up in messages is:

What is the project's roadmap?

The answer is clear and honest:
The current priority is not to add lots of new features, but to stabilize and consolidate the project.

The main focus right now is:

  • Stabilizing the engine
  • Improving internal consistency
  • Exposing 100% of the engine’s functionality to LUA
  • Properly documenting that API

At the moment, the LUA API is still limited, and before expanding the engine with new capabilities, I want to make sure everything that already exists is:

  • accessible
  • stable
  • documented
  • maintainable

This step is essential to make the project truly usable in the long term.

Priorities for the coming months​

The priority order will be:

Assets Hub Alpha released!

· 2 min read
Eduardo
Lead Developer @ Brakeza3D

Assets Hub Alpha Released 🚀​

We’re excited to announce the alpha release of Assets Hub, a new platform designed to expand and strengthen the Brakeza3D ecosystem.

Assets Hub is an integrated portal where the community can share, discover, and reuse scripts and shaders created by other Brakeza3D users. The main goal is to encourage collaboration, learning, and faster development through high-quality community-driven resources.

Assets Hub