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3.4) Assets folder

Brakeza3D expects to find each type of resource in its corresponding root folder. Inside the assets folder, you will find:

FolderDescription
assets/animationsAnimated FBX files.
assets/fontsTTF font files.
assets/iconsUI icon files.
assets/imagesGeneral image files.
assets/mapsBSP map files.
assets/modelsFBX model files.
assets/projectsJSON project files.
assets/scenesJSON scene files.
assets/scriptsLUA script files.
assets/shadersCustomShader files (.vs and/or .fs)
assets/soundsWAV or MP3 sound files.
assets/spritesGrid-formatted image files.
assets/texturesTexture files used by FBX models.
assets/screenshotsAuto-saved screenshots from render

Brakeza3D allows working with relative paths, but always relative to the main folder of each element. That is, you can store your scripts in subfolders, but they must always remain within the root scripts folder, and the same applies to other asset types.